github #786 - channel fadeout interrupt - example workspace file
Posted: Fri Mar 11, 2016 7:34 am
As github won't let me upload a qxw file, I upload it here.
https://github.com/mcallegari/qlcplus/issues/786
This workspace shows the current behavior of QLC+:
There a 3 scenes:
20s, 100ms, 0ms
The "20s" scene has a 20seconds fade out.
The "100ms" scene, a 100ms fade out.
The "0ms" scene, a 0ms fade out.
The 3 scenes act on the same channel.
Now, go to the virtual console, run scene "20s", and stop it. The channel will go down from 100% to 0%, very slowly.
If after 5 seconds, I start and stop the "100ms" or the "0ms" scene, the 20s fadeout will disappear: the channel will go up to 100%, then down to 0%, very quickly. Instantly in the case of the "0ms" scene.
-> The 20s timeout has disappeared.
Is this a normal behavior ? Should the "20s" timeout continue after the "100ms" timeout reaches the value where the 20s fadeout would be at this time ?
https://github.com/mcallegari/qlcplus/issues/786
This workspace shows the current behavior of QLC+:
There a 3 scenes:
20s, 100ms, 0ms
The "20s" scene has a 20seconds fade out.
The "100ms" scene, a 100ms fade out.
The "0ms" scene, a 0ms fade out.
The 3 scenes act on the same channel.
Now, go to the virtual console, run scene "20s", and stop it. The channel will go down from 100% to 0%, very slowly.
If after 5 seconds, I start and stop the "100ms" or the "0ms" scene, the 20s fadeout will disappear: the channel will go up to 100%, then down to 0%, very quickly. Instantly in the case of the "0ms" scene.
-> The 20s timeout has disappeared.
Is this a normal behavior ? Should the "20s" timeout continue after the "100ms" timeout reaches the value where the 20s fadeout would be at this time ?