github #786 - channel fadeout interrupt - example workspace file

Post Reply
plugz
Posts: 637
Joined: Sun Apr 12, 2015 6:30 pm
Real Name: David

As github won't let me upload a qxw file, I upload it here.


https://github.com/mcallegari/qlcplus/issues/786


This workspace shows the current behavior of QLC+:

There a 3 scenes:
20s, 100ms, 0ms

The "20s" scene has a 20seconds fade out.
The "100ms" scene, a 100ms fade out.
The "0ms" scene, a 0ms fade out.

The 3 scenes act on the same channel.

Now, go to the virtual console, run scene "20s", and stop it. The channel will go down from 100% to 0%, very slowly.
If after 5 seconds, I start and stop the "100ms" or the "0ms" scene, the 20s fadeout will disappear: the channel will go up to 100%, then down to 0%, very quickly. Instantly in the case of the "0ms" scene.
-> The 20s timeout has disappeared.


Is this a normal behavior ? Should the "20s" timeout continue after the "100ms" timeout reaches the value where the 20s fadeout would be at this time ?
Attachments
fadeout_interrupt.qxw
(3.35 KiB) Downloaded 77 times
User avatar
mcallegari
Posts: 4711
Joined: Sun Apr 12, 2015 9:09 am
Location: Italy
Real Name: Massimo Callegari
Contact:

As github won't let me upload a qxw file, I upload it here.
See how I changed it.
Pastebin is your friend :)
Post Reply