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Gradually increasing DMX channel value, without having to create each step?

Posted: Mon Jan 18, 2016 8:35 pm
by galaris
Hello,

I was just wondering how can I increase a DMX channel value from value X to value Y including all values in-between, without having to create a function for each value?
Even better would be if I could add a timer.

Example:

DMX Channel should go from value 218 to 255 in 30 seconds.

How can I do this, without creating 37 functions/steps manually? Is there like a stepper/auto increase control?

Thanks

Re: Gradually increasing DMX channel value, without having to create each step?

Posted: Mon Jan 18, 2016 8:39 pm
by janosvitok
The thing you are looking for is called "fade".
Create scene for X (start state), Y (final state) and assign fade in/fade out times to them (e.g. using speed dial in VC).

Alternatively you may create Sequence or Chaser for that.

There are small details e.g. whether are you using LTP or HTP.

Can you attach your .qxw file here?

Re: Gradually increasing DMX channel value, without having to create each step?

Posted: Tue Jan 19, 2016 4:41 pm
by galaris
Oh. Thanks for that, I had light intensity control for the definition for "fade" in my head for some reason.