Gradually increasing DMX channel value, without having to create each step?

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galaris
Posts: 14
Joined: Mon Jan 18, 2016 8:16 pm
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Hello,

I was just wondering how can I increase a DMX channel value from value X to value Y including all values in-between, without having to create a function for each value?
Even better would be if I could add a timer.

Example:

DMX Channel should go from value 218 to 255 in 30 seconds.

How can I do this, without creating 37 functions/steps manually? Is there like a stepper/auto increase control?

Thanks
janosvitok
Posts: 1331
Joined: Mon Apr 13, 2015 7:05 am
Location: Bratislava, Slovakia
Real Name: Jano Svitok
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The thing you are looking for is called "fade".
Create scene for X (start state), Y (final state) and assign fade in/fade out times to them (e.g. using speed dial in VC).

Alternatively you may create Sequence or Chaser for that.

There are small details e.g. whether are you using LTP or HTP.

Can you attach your .qxw file here?
galaris
Posts: 14
Joined: Mon Jan 18, 2016 8:16 pm
Real Name:

Oh. Thanks for that, I had light intensity control for the definition for "fade" in my head for some reason.
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