Hello,
After performing a fixture remapping, some of the sliders of the virtual console are assigned a wrong fixture/channel.
I tried to reproduce the error on a simplified workspace but I couldn't. So I attached my real project file that has been growing for months and that I use for performing live with a band that I follow.
The remapping was like this : I cloned all the fixtures on every universe but only 4 fixtures were changed (SPOT BACK #1-4 on Universe Venue). The fixture stays of the same type, only the mode changed (14 to 17 channels).
As I start using the remapped workspace, I noticed some incoherent behaviours. I found that the knobs on my MIX panel had been assigned a wrong fixture. For example the <Slider Caption="L" ID="19" WidgetStyle="Knob" ...> on the original workspace (line 20461) is level fixtures 25ch0 (Front Spot #1) and 26ch0 (Front Spot #2). On the remapped workspace (line 20360) the same knob is level fixtures 47ch0 (SPOT BACK #4) and 48ch0(SUNSTRIP #1). The remapped workspace is unusable unless I go through all the programming and check for correct values which is impossible before the show starts !
Is there a problem with my original workspace file or is this a bug in the remapping code ?
QLC+ Version 4.12.6 / Ubuntu
Wrong assignments of sliders after remapping
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- Posts: 3
- Joined: Tue Oct 18, 2022 5:02 am
- Real Name: Geoffroy Off-IT
- Attachments
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- Steelover (remapped).qxw
- (898.9 KiB) Downloaded 298 times
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- Steelover.qxw
- (900.99 KiB) Downloaded 314 times
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- Posts: 3
- Joined: Tue Oct 18, 2022 5:02 am
- Real Name: Geoffroy Off-IT
Here is a simplified project that reproduce the bug.
- Attachments
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- BugFixtureRemappingVCWidget.qxw
- (5.17 KiB) Downloaded 317 times