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Flash scene not turning off all channels
Posted: Tue Jan 11, 2022 6:07 am
by mondovibrations
I created a scene for my Fog Fury Jett which includes turning on channel 1 (fog) and channel 2 (red). I then created a button on the virtual console for this scene and set it to a flash function. When I am live in operate mode, the button turns channel 1 and 2 to 255 when pressed, but when release, channel 1 stays at 255, and does not go back to 0 as channel 2 does. What could be causing this issue?
Re: Flash scene not turning off all channels
Posted: Tue Jan 11, 2022 6:08 am
by janosvitok
Channel 1 is LTP?
Re: Flash scene not turning off all channels
Posted: Tue Jan 11, 2022 6:23 am
by mondovibrations
That was it!! Thank you!
Re: Flash scene not turning off all channels
Posted: Sun Jan 16, 2022 2:41 pm
by Marvil
It happens to me too but I don't understand why. Have you solved yourself?
Re: Flash scene not turning off all channels
Posted: Mon Jan 17, 2022 9:36 am
by GGGss
When someone responds: "That was it! Thank you!" one might assume that it was solved. No?
To your problem: What do you mean by 'It happens'? What is 'It'?
Re: Flash scene not turning off all channels
Posted: Fri Jan 28, 2022 6:00 pm
by janosvitok
Marvil wrote: ↑Sun Jan 16, 2022 2:41 pm
It happens to me too but I don't understand why. Have you solved yourself?
The key is to understand difference between HTP and LTP (see e.g.
https://www.qlcplus.org/docs/html_en_EN ... t.html#LTP).
Then find out if the channel is HTP or LTP (check fixture definition -- all groups except dimmer/intesity are LTP) and/or override it in channel properties
https://www.qlcplus.org/docs/html_en_EN ... rties.html