How do I order RGB matrix pixels?
Posted: Fri Jan 24, 2020 4:53 pm
When creating RGB matrices, QLC+ refers to fixture groups. You can change the order of the fixtures within the group by the way you are adding them (and it would be great if that could be changed later, moving fixtures up and down).
However, with LED bars it may be needed to flip the order of the pixels, which can´t be done in hardware, as the first pixel will always have the lowest three channels, the second will have the next triplet etc. Simple mounting the LED bar in a different way does not work, as the cabling calls for a certain way of mounting. So I need to do that in software.
One way I can think of would be: create a new fixture definition for a single pixel and add them to the group definition in the order desired.
Another idea is to define each LED bar as a separate matrix, then change pattern direction as needed. Add RGB matrices to a collection and call them via a single button.
But there may be other/better ways to achieve that. Any ideas?
However, with LED bars it may be needed to flip the order of the pixels, which can´t be done in hardware, as the first pixel will always have the lowest three channels, the second will have the next triplet etc. Simple mounting the LED bar in a different way does not work, as the cabling calls for a certain way of mounting. So I need to do that in software.
One way I can think of would be: create a new fixture definition for a single pixel and add them to the group definition in the order desired.
Another idea is to define each LED bar as a separate matrix, then change pattern direction as needed. Add RGB matrices to a collection and call them via a single button.
But there may be other/better ways to achieve that. Any ideas?