[ux] Improve virtual console background settings
Posted: Tue Jan 07, 2020 3:47 pm
I noticed some ux issues and improvements in both v4 and v5 when changing vc widget background settings (in no particular order):
- Impossible to unset either color or image (applies to font settings as well)
- Impossible to combine color and image (impossible in v4, implemented in v5 but selecting a color unsets the image)
- v4: svg files are not selectable at all.
- v5: selecting a svg file requires manually changing the file type every time.
- v5: svg files are not scaled up well (unnecessary blur).
- Inconsistent image handling:
- v4: buttons have centered images, other widgets have tiled images. Large images are not scaled well.
- v5: images are always scaled to fit which heavily distorts the images. Upscaling looks ugly due to blur.
- png images have weird artifacts.
- Allow to define split background color (especially useful for buttons in combination with color wheels)
- Visual: add a small padding so that the background image does not touch the edge.
- Feature to extract and assign color and gobo image from assigned scene and fixture definition.
- Unusual behaviour of the color pane which stays open after a selection is made.