- Impossible to unset either color or image (applies to font settings as well)
- Impossible to combine color and image (impossible in v4, implemented in v5 but selecting a color unsets the image)
- v4: svg files are not selectable at all.
- v5: selecting a svg file requires manually changing the file type every time.
- v5: svg files are not scaled up well (unnecessary blur).
- Inconsistent image handling:
- v4: buttons have centered images, other widgets have tiled images. Large images are not scaled well.
- v5: images are always scaled to fit which heavily distorts the images. Upscaling looks ugly due to blur.
- png images have weird artifacts.
- Allow to define split background color (especially useful for buttons in combination with color wheels)
- Visual: add a small padding so that the background image does not touch the edge.
- Feature to extract and assign color and gobo image from assigned scene and fixture definition.
- Unusual behaviour of the color pane which stays open after a selection is made.
[ux] Improve virtual console background settings
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I noticed some ux issues and improvements in both v4 and v5 when changing vc widget background settings (in no particular order):
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Here's the pull request for split-color widgets in qlc5: https://github.com/mcallegari/qlcplus/pull/1204
The thing I find a bit weird is that there are now three ColorTool objects. The ux feels somewhat unusual because the tool stays open and has no close button. @massimo: do you know why this has been implemented like this in the first place?
The thing I find a bit weird is that there are now three ColorTool objects. The ux feels somewhat unusual because the tool stays open and has no close button. @massimo: do you know why this has been implemented like this in the first place?
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What's this for? I don't think we need it. It complicates thing for a niche usage case (which I still don't understand)memrex wrote: ↑Mon Jan 20, 2020 11:32 pm Here's the pull request for split-color widgets in qlc5: https://github.com/mcallegari/qlcplus/pull/1204
There aren't 3 color tools. It's one tool with 3 functionalities: basic, full, filters.
Tools are exclusive. You open one, the other closes. It's a wanted behaviour to avoid having lot of tools overlapping each other.
Please study the code before shooting in the dark.
Again, I'm not sure I want to discuss these at this stage. I still might change my mind and change a few things on the UI. In v5 nothing is written on stone right now.