More and more lights are coming out in HEX variations with RGBAW support.
I would like to take advantage of the additional Amber and White LEDs in my RGB Scripts.
RGB Script (HEX Colors)
-
- Posts: 423
- Joined: Thu Jun 17, 2021 9:31 am
- Location: Australia
- Real Name:
- Contact:
You can use the Amber/White/UV/Dimmer modes for the RGB matrix.
But if you mean for colour mixing there's a big change to QLC+ needed to do that.
But if you mean for colour mixing there's a big change to QLC+ needed to do that.
-
- Posts: 20
- Joined: Fri Sep 28, 2018 11:09 pm
- Real Name: Austin Arbour
Yes, I was hoping for color mixing. I've done a lot of research, and it looks like it is best if color mixing was in the HSV format vs RGBAW.
- GGGss
- Posts: 3088
- Joined: Mon Sep 12, 2016 7:15 pm
- Location: Belgium
- Real Name: Fredje Gallon
I agree with that but this needs a whole QLC+ engine review and all aspects where intensities come into play.
That would be a very huge rehaul in the code.
Next, all fixture definitions would also need adaptation (you need an indication of the color envelope a fixture has to convert HSV to native color emitters).
On the users' part, they will have to rethink the color triangle if I might call it that. Now it's simple: you want red: open intensity and play with the red channel. In a HSV model, you need to set a Hue, a saturation (unclear to the novice) and an intensity before red will be emitted... This is a huge change for the insight of a user.
All electric machines work on smoke... when the smoke escapes... they don't work anymore
-
- Posts: 1327
- Joined: Mon Apr 13, 2015 7:05 am
- Location: Bratislava, Slovakia
- Real Name: Jano Svitok
- Contact:
The user interface part is the easier one - usually you can choose in what model you want to specify the color (RGB/HSV/...), and the color is internally recomputed to whatever is needed.