3D view: No light cones
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- Posts: 14
- Joined: Mon Dec 12, 2022 1:49 am
- Real Name: EvanDulaney
Trying out the QLC 5 beta. was mostly interested in the 3D visualizer. I can't seem to get the lights to show anything though, despite them working in the 2D view. I'm on a MacBook Pro with an M1 chip.
- GGGss
- Posts: 3052
- Joined: Mon Sep 12, 2016 7:15 pm
- Location: Belgium
- Real Name: Fredje Gallon
And you use which fixture for the beam to be seen?
Do you see the source of the light?
Did you verify the rendering quality setting?
Does front and background setting bring any resolution?
Do you see the source of the light?
Did you verify the rendering quality setting?
Does front and background setting bring any resolution?
All electric machines work on smoke... when the smoke escapes... they don't work anymore
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- Posts: 14
- Joined: Mon Dec 12, 2022 1:49 am
- Real Name: EvanDulaney
Reviving an old thread here.
The fixtures in my universe are all ADJ Mega Hex Pars.
When I add one to a new project, it actually works. But when I open my QLC 4 project, it doesn't. The fixtures themselves are visible, and they work in the 2D view, but I don't see any light "emitting" from them in the 3D view.
Removing and re-adding the lights doesn't seem to have any effect.
Currently using Beta 3
The fixtures in my universe are all ADJ Mega Hex Pars.
When I add one to a new project, it actually works. But when I open my QLC 4 project, it doesn't. The fixtures themselves are visible, and they work in the 2D view, but I don't see any light "emitting" from them in the 3D view.
Removing and re-adding the lights doesn't seem to have any effect.
Currently using Beta 3