Hi all.
Is there a way to assign random values to a channel ?
I mean set a min and a max, and play the values in between randomly.
Like a strob function that play from 0 to 127, but instead of a fixed frequency, it would be randomly.
I see an application if you want to implement random in variation of intensity, in strob speed, in color etc....
If not possible, how could we approach that effect ?
In some other soft that I have tested, they use curve that looks random if they are well set and tuned.
Channel random values
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Chasers do have random order. So create a couple of scenes, add them to a chaser and set order to random. Create VC Cue list, add speed dial to control the speed.
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Curve: you may create channel modifier curve (http://qlcplus.org/docs/channelproperties.html) that permutes the values so they look randomly.
The problem is that it will be on for all times. You can't turn it on/off temporarily. You can only remove it altogether from a channel.
But: using it on a fake dimmer channel with loopback plugin you may be able to create something that would work temporarily.
The problem is that it will be on for all times. You can't turn it on/off temporarily. You can only remove it altogether from a channel.
But: using it on a fake dimmer channel with loopback plugin you may be able to create something that would work temporarily.
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Precise and crystal clear.
Thanks janosvitok
Thanks janosvitok
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You can also use a script:
setfixture:1 ch:2 val:random(20,235)
http://qlcplus.org/docs/scripteditor.html
setfixture:1 ch:2 val:random(20,235)
http://qlcplus.org/docs/scripteditor.html