Hello,
considering just HTP channels, when I've the same scene in a cue list and in a Slider/Knob, then they're conflicting,
is there a reason for this?
case 1 - the scene is loaded in the cue list >> the Slider/Knob takes control over it.
case 2 - the Slider/Knob has a certain value >> when the same scene is played in the cue list, the value jumps to full - or to the level of the 1st cue slider list - without any fade time. Then again, if I change the Slider/Knob it takes control over the Cue List
I'm enclosing the test file, the first 4 knobs are in pb mode, the second 4 in level mode; same but inverted for the 8 sliders.
Platform linux, qlc+ 4.10.1
Conflicting Cue List vs Slider/Knob in Playback mode?
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- Posts: 637
- Joined: Sun Apr 12, 2015 6:30 pm
- Real Name: David
Hello,
For now. each function can only be run from one "source".
This means: don't have the same function in 2 different collections. Or in your case, in a chaser and associated to a button.
I did some work about this some time ago to try to fix this issue, but it was not really pretty.
Your solution of copying all the scene it a good one.
For now. each function can only be run from one "source".
This means: don't have the same function in 2 different collections. Or in your case, in a chaser and associated to a button.
I did some work about this some time ago to try to fix this issue, but it was not really pretty.
Your solution of copying all the scene it a good one.