4.5 Button / scene bug in VC
Posted: Sun Oct 13, 2013 10:16 am
The fade out time on a scene is ignored if there is only one button active. When there is another button (with scene) presses then the fade out time on any other button works. When there is only one button active, turning it off sets all channels to 0 immediately and the fade out time is ignored.
Another interesting (linked) issue is if you have 2 buttons, each with own scene and one with a long fade out. Turn both one. Turn button with long fade out off. The fade out starts. If you now click the other button off (this would be the last active button) then the fade out time of the original long fade out stops abruptly.
A work around is to create a dummy fixture (takes up 1 dmx channel), create a scene with that fixture and a button. Then when running turn that button on permanently. It turns off when you use stop all functions.
Another interesting (linked) issue is if you have 2 buttons, each with own scene and one with a long fade out. Turn both one. Turn button with long fade out off. The fade out starts. If you now click the other button off (this would be the last active button) then the fade out time of the original long fade out stops abruptly.
A work around is to create a dummy fixture (takes up 1 dmx channel), create a scene with that fixture and a button. Then when running turn that button on permanently. It turns off when you use stop all functions.