Idea for QLC+: Indexed Chasers and EFX, etc.
Posted: Fri Apr 19, 2013 12:33 pm
Dear QLC+ Team,
first of all thanks for your software. You did a great job and it works perfect.
I have an idea to improve and simplify the live operating.
Is it possible to give chasers, efx and so on an index number?
Background: if you have various chasers, efx and stuff on your virtual console, you can activate as many as you want. thats a good thing, but... if you have for example 10 different dimmer chasers or movement effects for a speacial fixture group, its not good that the chaser played before is still activated after pushing the next chaser also with colors, efx... My idea is the possibility to give chasers, efx etc. a index number. All chasers, steps, efx etc. with the same index number will override each other and deactivate the step used before.
Is it possible to implement this?
I hope i could make myself clear.
Thanks for your great support!
King Regards,
Pascal Grunenberg
Mit freundlichen Grüßen,
Pascal Grunenberg
Inhaber | Projektleiter
first of all thanks for your software. You did a great job and it works perfect.
I have an idea to improve and simplify the live operating.
Is it possible to give chasers, efx and so on an index number?
Background: if you have various chasers, efx and stuff on your virtual console, you can activate as many as you want. thats a good thing, but... if you have for example 10 different dimmer chasers or movement effects for a speacial fixture group, its not good that the chaser played before is still activated after pushing the next chaser also with colors, efx... My idea is the possibility to give chasers, efx etc. a index number. All chasers, steps, efx etc. with the same index number will override each other and deactivate the step used before.
Is it possible to implement this?
I hope i could make myself clear.
Thanks for your great support!
King Regards,
Pascal Grunenberg
Mit freundlichen Grüßen,
Pascal Grunenberg
Inhaber | Projektleiter