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Issue with using buttons in solo frames

Posted: Sun Sep 29, 2013 4:56 am
by John Benton
I'm trying to figure out how to set up buttons (each of which is controlling a scene) so that clicking a new button will automatically clear the last button. I've tried setting a couple of buttons in a solo frame, but clicking on a second button in the frame after clicking on the first simply activated both buttons, instead of clearing the first button. Is this a bug, or is there something I'm missing here?

I'm running QLC+ 4.4.1 on Windows 7 x64 SP1.

Issue with using buttons in solo frames

Posted: Sun Sep 29, 2013 11:54 am
by Massimo Callegari
The only reason I can think of why you get this behaviour is that you're using the same function on both buttons.

Maybe you can share your project here so we can have a look ?

Issue with using buttons in solo frames

Posted: Sun Sep 29, 2013 3:15 pm
by Connor Faulder
Sorry if this sounds a bit basic but just to check you're adding buttons by right clicking inside the solo frame?

Issue with using buttons in solo frames

Posted: Sun Sep 29, 2013 5:36 pm
by John Benton
Sometimes it's the basic things. I had assumed that widgets could be created anywhere in the virtual console and then dragged into the solo frame. Right clicking and then using the add menu solved the problem.

Thanks for the support, and thanks to everyone on the project for an excellent, cross-platform piece of software.

Issue with using buttons in solo frames

Posted: Sun Sep 29, 2013 5:39 pm
by Massimo Callegari
Ah ! Don't worry, it happened to me too. :)
Widgets are added to the currently selected frame.
If none, they appear over a frame but they don't belong to it.
Right clicking on a frame make this action much more explicit.