Hello,
I'm having this issue with 4.8.4 and old versions too, for sure 4.8.3, platform linux 64bit:
after remapping, the sliders and knobs in level mode are messed up, the same happes to the monitor 2d view.
I've also experienced this: I need to restart qlcplus to be able to play the cue list with correct fading, otherwise there are strange snapping in the transitions after a remapping. If needed I can upload the show file.
regards
remapping
Hi Massimo,
messed up: watching every slider or knob (in level mode) properties after a remapping, the selected fixtures ar not corresponding anymore to the original ones, it seams randomly, some of them even don't have any fixtures selected.
messed up: watching every slider or knob (in level mode) properties after a remapping, the selected fixtures ar not corresponding anymore to the original ones, it seams randomly, some of them even don't have any fixtures selected.
OK, then there's indeed a bug somewhere in the virtual console remapping.
have you checked if the project Scenes are OK instead ? (just to understand if this is a VC-only issue)
Now, debugging a whole remapping is not easy at all.
I ask you the courtesy to nail down the problem to a very simple project.
For example 3-4 fixtures and 2-3 sliders.
Probably the issue you found is related to specific fixtures, so maybe we can track it by creating a simple example.
Can you please provide that ?
Otherwise provide the whole project and tell us the remapping operation you have done to spot the issue.
Thanks
have you checked if the project Scenes are OK instead ? (just to understand if this is a VC-only issue)
Now, debugging a whole remapping is not easy at all.
I ask you the courtesy to nail down the problem to a very simple project.
For example 3-4 fixtures and 2-3 sliders.
Probably the issue you found is related to specific fixtures, so maybe we can track it by creating a simple example.
Can you please provide that ?
Otherwise provide the whole project and tell us the remapping operation you have done to spot the issue.
Thanks
I'm using just dimmers, this last project they are about 50 and it was a qlc version last August.
Cue list and scenes are fine (a part restarting qlc after the remapping because of the cue list fade issue -?- that I've noticed other times) just all the sliders & knobs in level mode are corrupted, I was thinking it was my mistake because of the hurry but then this morning I've tried again with calm and with the same result.
In a previous project, I was setting the subs in playback mode after recording the appropriate scene and I haven't noticed it, but it was a year ago.
I'll try with a simplified version tomorrow.
Cue list and scenes are fine (a part restarting qlc after the remapping because of the cue list fade issue -?- that I've noticed other times) just all the sliders & knobs in level mode are corrupted, I was thinking it was my mistake because of the hurry but then this morning I've tried again with calm and with the same result.
In a previous project, I was setting the subs in playback mode after recording the appropriate scene and I haven't noticed it, but it was a year ago.
I'll try with a simplified version tomorrow.
Hey Massimo, I just did a little test on the way home and I've found this:
if the fixtures are remapped with the same order everything is correct;
if the order is mixed -crossing line in the remapping scheme- no.
I'm attaching the test.
I don't know if this is related with my cue-list snap issue, but after a "crossed" remapping the dmx monitor doesn't work correctly, I had to reload the file to see the values.
if the fixtures are remapped with the same order everything is correct;
if the order is mixed -crossing line in the remapping scheme- no.
I'm attaching the test.
I don't know if this is related with my cue-list snap issue, but after a "crossed" remapping the dmx monitor doesn't work correctly, I had to reload the file to see the values.
- Attachments
-
- Remapping-Test.qxw
- (8.45 KiB) Downloaded 35 times
the crossed remapping
- Attachments
-
- Remapping-Test%20%28remapped%29.qxw
- (8.46 KiB) Downloaded 33 times
Hi Massimo,
I've also noticed issues with remapping. I tried to patch my lights once before a show also with around 50 Dimmers and all got messed up in the kind of giacomo described, with a choreographer in my neck heavily demanding to start a run.
One thing I've also noticed, if you placed your fixtures in the 2DMX view, the positions of light are also changed after remapping. But I didnt checked that in recent versions.
As I use qlcplus with shows that are on tour, I really miss a working patching feature in qlcplus. At the moment I do the patching of my lights by writing my patch list on paper and then editing the qxw file in a text editor by just changing the start adresses of the fixtures. Its odd but its works. Btw I think the remapping does too much things. Just changing the start Adresses is enough in most cases (conventional light), it leaves my project in the VC (channel sliders, buttons, ... ) as they are and just the dmx output is changed.
I also think that the patchbay gui of the remapping tool is not very usefull, especially with a lot of dimmers and under time pressure.
If you have 50 or 100 single dimmers in your project the patchbay consists of too much crossed lines and its like a big knot, if you make a mistake or a wrong click and than trying to solve the mistake, which dimmer has which new address, things really get complicated (thatswhy the text editor).
Sorry for all the critisim.
A simpler gui, just a spreadsheet with four columns: Fixture | Start Address | new Address | Unpatch (Toggle), where you can work with TAB and your keypad would be great. Until that I can live with my text editor.
offtools
I've also noticed issues with remapping. I tried to patch my lights once before a show also with around 50 Dimmers and all got messed up in the kind of giacomo described, with a choreographer in my neck heavily demanding to start a run.
One thing I've also noticed, if you placed your fixtures in the 2DMX view, the positions of light are also changed after remapping. But I didnt checked that in recent versions.
As I use qlcplus with shows that are on tour, I really miss a working patching feature in qlcplus. At the moment I do the patching of my lights by writing my patch list on paper and then editing the qxw file in a text editor by just changing the start adresses of the fixtures. Its odd but its works. Btw I think the remapping does too much things. Just changing the start Adresses is enough in most cases (conventional light), it leaves my project in the VC (channel sliders, buttons, ... ) as they are and just the dmx output is changed.
I also think that the patchbay gui of the remapping tool is not very usefull, especially with a lot of dimmers and under time pressure.
If you have 50 or 100 single dimmers in your project the patchbay consists of too much crossed lines and its like a big knot, if you make a mistake or a wrong click and than trying to solve the mistake, which dimmer has which new address, things really get complicated (thatswhy the text editor).
Sorry for all the critisim.
A simpler gui, just a spreadsheet with four columns: Fixture | Start Address | new Address | Unpatch (Toggle), where you can work with TAB and your keypad would be great. Until that I can live with my text editor.
offtools
OK so there are 3 issues:
1- remapping of widgets into frames
Just solved: https://github.com/mcallegari/qlcplus/c ... 4d52992d11
2- Sliders in level mode don't control channels just remapped (workaround: reload the project)
3- 2D monitor not remapped (to be implemented)
I believe #3 is simply because 2D monitor has been implemented after the remapping feature and the remapping code haven't been updated afterwards.
1- remapping of widgets into frames
Just solved: https://github.com/mcallegari/qlcplus/c ... 4d52992d11
2- Sliders in level mode don't control channels just remapped (workaround: reload the project)
3- 2D monitor not remapped (to be implemented)
I believe #3 is simply because 2D monitor has been implemented after the remapping feature and the remapping code haven't been updated afterwards.
Hi offtools, I hear your observations and as you said, the remapping functionality does a lot of things.
Probably in your usage a 1-to-1 chart would be enough and also you guys use simple dimmers.
Things get much more complicated when you remap complex fixtures and also when you do 1-to-many remapping. That would be almost impossible with a chart.
I tried to design the remapping feature to cover all the cases, but I can imagine it works well in some cases and not so well in others.
Also I don't understand why not remapping the VC. I think it is mandatory if you don't want to loose your whole job on a project.
Remapping by hand as you do is very risky and I cannot really imagine how crazy you can get with 50 dimmers.
As for the patchbay, I agree that in some cases it might be too narrow. I think I'll improve it to depend on the window width, instead of being fixed as it is now.
Probably in your usage a 1-to-1 chart would be enough and also you guys use simple dimmers.
Things get much more complicated when you remap complex fixtures and also when you do 1-to-many remapping. That would be almost impossible with a chart.
I tried to design the remapping feature to cover all the cases, but I can imagine it works well in some cases and not so well in others.
Also I don't understand why not remapping the VC. I think it is mandatory if you don't want to loose your whole job on a project.
Remapping by hand as you do is very risky and I cannot really imagine how crazy you can get with 50 dimmers.
As for the patchbay, I agree that in some cases it might be too narrow. I think I'll improve it to depend on the window width, instead of being fixed as it is now.
Issue #3 should be fixed as well
https://github.com/mcallegari/qlcplus/c ... ee643096bf
If you build from sources, please test the changes and let me know if everything is OK
https://github.com/mcallegari/qlcplus/c ... ee643096bf
If you build from sources, please test the changes and let me know if everything is OK
Hello Massimo,
thanks for patches, tested it short, its quite easier now to check if the remapping is done without mistake, if you can check it on the 2D View.
Also I have to apologize myself. Seems that I never got the idea of the remapping thing. Think we or better I talked about two different things: patching and remapping. I changed a fixture from Mac500 to something else, so finally I got the idea. Normally dont have that in practice, but I thought very cool.
So in short how I got it now, remapping is more for situations where your fixtures are changed (MAC becomes a Robe ...). Patching is more for situations, where you channels have changed (more or less same light setup, but different channels).
So I suggesting to have a patching tool beside remapping tool in QLCPlus.
I could try myself on that, but It could take a while
offtools
thanks for patches, tested it short, its quite easier now to check if the remapping is done without mistake, if you can check it on the 2D View.
Also I have to apologize myself. Seems that I never got the idea of the remapping thing. Think we or better I talked about two different things: patching and remapping. I changed a fixture from Mac500 to something else, so finally I got the idea. Normally dont have that in practice, but I thought very cool.
So in short how I got it now, remapping is more for situations where your fixtures are changed (MAC becomes a Robe ...). Patching is more for situations, where you channels have changed (more or less same light setup, but different channels).
So I suggesting to have a patching tool beside remapping tool in QLCPlus.
I could try myself on that, but It could take a while
offtools