In the tutorial, when you create a scene, it shows activating only the channels that are being set (like the RedScene activates Red and Dimmer, the BlueScene activates Blue and Dimmer). But when I tried to do this, after setting up the RedScene, when I set up the BlueScene, the red channel remained on, even though it wasn't referenced in the BlueScene.
I fixed this by going to each scene and setting all the color channels active and setting only the one I wanted on to 100% (or 255). So for RedChannel, I have Dimmer, R, G and B all active with Dimmer and R set to 255 and G/B set to 0 (but active). This seems to work as each scene not only moves the color that I am trying to change to its value but also changes turns the other channels off.
The way I am doing it now makes sense to me as the three color channels are really all one thing that need to be set to a specific color, but what I don't understand is why, when I watched the tutorial, did it work for Massimo without setting all the color channels on in each color scene (but not for me)?
I know it is New Year's Eve so I don't expect an immediate response (not a problem as I seem to be able to make it work for me now) but I would appreciate understanding what is different about the tutorial from what I am doing. Maybe something else is set wrong for me? It just doesn't make total sense tome.
Thanks, and HAPPY NEW YEAR EVERYONE.
Jon Rosen (aka Bleurose)
Question about tutorials and scene creation...
Hey,
I myself am still new to QLC but I think I can imagine where the problem is caused.
Could you please tell us what fixtures you are using for this test or attach your workfile?
Happy new year too.
Daniel
I myself am still new to QLC but I think I can imagine where the problem is caused.
Could you please tell us what fixtures you are using for this test or attach your workfile?
Happy new year too.
Daniel
I was using a fixture that I created myself called the Stagg Headbanger HB10. It is a 7-LED 70W moving beam that I bought (several) from Amazon for under $200 each (pretty nice little light for what it does at the price). I plan on using four of these for lighting a band's concerts to give them a "poor man's moving Martin" effect. It has two modes, 7-channel and 12-channel, the latter with 16-bit X/Y channels and separate strobe and intensity, the smaller channel list only includes 8-bit X/Y and a single strobe/intensity channel. I will be trying to use the 12-channel mode.
I've attached the fixture file I created. The work file I created originally is modified and doesn't show what I did originally, but I will recreate it after work and post it.
I've attached the fixture file I created. The work file I created originally is modified and doesn't show what I did originally, but I will recreate it after work and post it.
- Attachments
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- Stagg-Headbanger-10.qxf
- (3.73 KiB) Downloaded 26 times
At first view I could not find a problem in the fixture definition, atleast not from what I know could make problems.
I would now assume that the problem is somewhere in the workfile.
I would now assume that the problem is somewhere in the workfile.