Question about tutorials and scene creation...

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Jon

In the tutorial, when you create a scene, it shows activating only the channels that are being set (like the RedScene activates Red and Dimmer, the BlueScene activates Blue and Dimmer). But when I tried to do this, after setting up the RedScene, when I set up the BlueScene, the red channel remained on, even though it wasn't referenced in the BlueScene.

I fixed this by going to each scene and setting all the color channels active and setting only the one I wanted on to 100% (or 255). So for RedChannel, I have Dimmer, R, G and B all active with Dimmer and R set to 255 and G/B set to 0 (but active). This seems to work as each scene not only moves the color that I am trying to change to its value but also changes turns the other channels off.

The way I am doing it now makes sense to me as the three color channels are really all one thing that need to be set to a specific color, but what I don't understand is why, when I watched the tutorial, did it work for Massimo without setting all the color channels on in each color scene (but not for me)?

I know it is New Year's Eve so I don't expect an immediate response (not a problem as I seem to be able to make it work for me now) but I would appreciate understanding what is different about the tutorial from what I am doing. Maybe something else is set wrong for me? It just doesn't make total sense tome.

Thanks, and HAPPY NEW YEAR EVERYONE.

Jon Rosen (aka Bleurose)
IDaninator

Hey,

I myself am still new to QLC but I think I can imagine where the problem is caused.
Could you please tell us what fixtures you are using for this test or attach your workfile?

Happy new year too. :)


Daniel
Jon

I was using a fixture that I created myself called the Stagg Headbanger HB10. It is a 7-LED 70W moving beam that I bought (several) from Amazon for under $200 each (pretty nice little light for what it does at the price). I plan on using four of these for lighting a band's concerts to give them a "poor man's moving Martin" effect. It has two modes, 7-channel and 12-channel, the latter with 16-bit X/Y channels and separate strobe and intensity, the smaller channel list only includes 8-bit X/Y and a single strobe/intensity channel. I will be trying to use the 12-channel mode.

I've attached the fixture file I created. The work file I created originally is modified and doesn't show what I did originally, but I will recreate it after work and post it.
Attachments
Stagg-Headbanger-10.qxf
(3.73 KiB) Downloaded 26 times
IDaninator

At first view I could not find a problem in the fixture definition, atleast not from what I know could make problems.

I would now assume that the problem is somewhere in the workfile.
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