Timing issue with Sequences in Chasers
Posted: Fri Aug 15, 2014 11:29 am
I created lots of short Sequences to be used as chaser effects. I used the Sequencer function for this because it is much easier than creating Chasers (which require you to create a Scene for every step).
Now I created some Chasers and used the (single shot) Sequences in them. The idea was to let the Chasers cycle trough a lot of Sequences to end up with chaser effect that has a lot of variation.
The problem is that the Chaser doesn't wait for a Sequence to finish before going to the next step. To make it work I need to calculate the total duration of a Sequence, and set that time as the duration of the Chaser step. The problem is that these sequence durations are variable because I want to be able to sync the chaser to the music.
Can this be solved? I expected it to work because the manual states: "The next function is run only after the previous has finished. Any number of functions can be inserted to a chaser."
Now I created some Chasers and used the (single shot) Sequences in them. The idea was to let the Chasers cycle trough a lot of Sequences to end up with chaser effect that has a lot of variation.
The problem is that the Chaser doesn't wait for a Sequence to finish before going to the next step. To make it work I need to calculate the total duration of a Sequence, and set that time as the duration of the Chaser step. The problem is that these sequence durations are variable because I want to be able to sync the chaser to the music.
Can this be solved? I expected it to work because the manual states: "The next function is run only after the previous has finished. Any number of functions can be inserted to a chaser."