Chaser Bug report
Posted: Tue May 06, 2014 2:02 pm
Hi, I'm using QLC+ for a small theatre, so chasers are what I mostly need (= scenes controlled by hand).
But I have found 2 bugs within the chasers:
I noticed 1 bug in the use of the speed dail: When I set a fade in/fade out (let say both 2 seconds)
and I set the Hold on Infinite (because I have to decide when the next scene comes up), the duration of the step is only 1.99s. This means, when I start the chaser, each scene lasts 2 seconds and goes automatic to the next scene.
To avoid this now, I'm setting the hold to 5 hours, so the duration becomes 5 hours en 2 seconds..
The second bug is that sometimes channels don't get the right value when I go (up and down) to quick through scenes in a chaser.
Only thing I still miss in the chasers is the ability to combine sound and light in 1 chaser.
But they need to be separately controllable. This means, starting a sound in step 1 (using a fade in if possible), next step 2 bringing up a scene, step 3 would be a silent soundfile which could fade out the sound playing.
If I do this now, the sounds gets stopped by entering step 2...
best regards and thanks for the effort!
Frank
But I have found 2 bugs within the chasers:
I noticed 1 bug in the use of the speed dail: When I set a fade in/fade out (let say both 2 seconds)
and I set the Hold on Infinite (because I have to decide when the next scene comes up), the duration of the step is only 1.99s. This means, when I start the chaser, each scene lasts 2 seconds and goes automatic to the next scene.
To avoid this now, I'm setting the hold to 5 hours, so the duration becomes 5 hours en 2 seconds..
The second bug is that sometimes channels don't get the right value when I go (up and down) to quick through scenes in a chaser.
Only thing I still miss in the chasers is the ability to combine sound and light in 1 chaser.
But they need to be separately controllable. This means, starting a sound in step 1 (using a fade in if possible), next step 2 bringing up a scene, step 3 would be a silent soundfile which could fade out the sound playing.
If I do this now, the sounds gets stopped by entering step 2...
best regards and thanks for the effort!
Frank