Audio Trigger - Mathematical extensions
Posted: Sat Nov 16, 2013 5:31 pm
Thank you for awesome program! I would like to know is there way to add mathematical extensions to output signal in virtual console.
For example, if i route audio trigger to fader, it would be nice to add some simple mathematical functions in middle. So multiplication by 1,5 would raise output by 1,5 times. So input value 5 would be 7,5. And if modified to 3, output would be 15, and so on.
Add would raise output minimum rate by number. So if added 25 first would raise value 5 by 25, so result would be 30 what could be multiplied by 2, what would be 60.
That would raise audio trigger usability.
Also simple attack and release to value would be perfect!
For example, if i route audio trigger to fader, it would be nice to add some simple mathematical functions in middle. So multiplication by 1,5 would raise output by 1,5 times. So input value 5 would be 7,5. And if modified to 3, output would be 15, and so on.
Add would raise output minimum rate by number. So if added 25 first would raise value 5 by 25, so result would be 30 what could be multiplied by 2, what would be 60.
That would raise audio trigger usability.
Also simple attack and release to value would be perfect!