Have a look at the XY Pad.
In the manual (
https://docs.qlcplus.org/v4/virtual-console/xy-pad) you can read that the XY pad can be used in
3 different modes.
If you create a XY Pad for "
EFX mode" (meaning: leave the Fixtures Tab empty and only select EFX's as Presets), you can use the Range Sliders (on the Left and on Top) to set the size of your Working Area (using the Handles) and if you Click on the Bar between those Handles you can also Change the position of that Working Area.
To be sure: you need to click one of the Presets for the XY pad to become active, otherwise it will not work.
If you create a second XY Pad, this time in "
Relative to a Scene Mode" (only add Scenes as presets), you can use this XY Pad for changing positions.
An example of how to use those 2 XY Pads together can be found here:
https://www.qlcplus.org/forum/viewtopic ... 815#p72815.
Tip: you could also create specific scenes for your Moving heads on the left and your Moving heads on the right (just as an example, could also be front and rear) and accordingly use 2 XY Pads in "Relative to a Scene Mode".
If you are familiar with Loopback you can also create you own Sliders to change Size or Position.
For an example have a look overhere:
https://www.qlcplus.org/forum/viewtopic.php?t=16472
Note: the bug that was found in this thread should have been fixed in version 4.13.
As an alternative you can also make use of the Crossfader option of the Cue List.
Create two scenes: Tilt High position and Tilt Low position (as an example).
Then Create a chaser with those two scenes and create a cue list on your VC (for this chaser) and on the final Tab set the Crossfader option.
Remark: in order to make this work the Pan and Tilt channels of your Moving Heads need to be set to "Can Fade" (check this on Fixtures Tab, Channel Properties Configuration).