3D light controll system using Unity integrated with QLC
Posted: Sat Sep 28, 2024 8:48 pm
Hi there,
I have developed a Moving Head controll system using the Unity game engine integrated with QLC+ via OSC. This lets me aim multiple fixtures to point at the same location in space,
and to animate them.
My question to all of you is if this is interesting and worth persuing?
A video I made where I demonstrate the system can be seen here:
https://www.youtube.com/watch?v=S-1BYb35rAI
I would be wery gratefull for any feedback on this. Perhaps I am completely wasting my time playing around with this
The image here on the forum, with the lamps and the grand piano, is from a fixture vizuaiser i assume? Does that one come with 3d positioning and aiming allready?
Cheers,
Alexander
I have developed a Moving Head controll system using the Unity game engine integrated with QLC+ via OSC. This lets me aim multiple fixtures to point at the same location in space,
and to animate them.
My question to all of you is if this is interesting and worth persuing?
A video I made where I demonstrate the system can be seen here:
https://www.youtube.com/watch?v=S-1BYb35rAI
I would be wery gratefull for any feedback on this. Perhaps I am completely wasting my time playing around with this
The image here on the forum, with the lamps and the grand piano, is from a fixture vizuaiser i assume? Does that one come with 3d positioning and aiming allready?
Cheers,
Alexander