Page 1 of 1
Create custom tap-button in virtual console
Posted: Mon Jun 24, 2024 6:10 pm
by thespods
Is there a way to create a button that acts on te tap-rhytmn by switching lights (scene) on/and off. So tap means on, release means off. So you can tap the rhythm in stead of the beats, there fore the lights will lit up in sync with the tapped rhythm.
Re: Create custom tap-button in virtual console
Posted: Tue Jun 25, 2024 2:33 am
by Yestalgia
Only way to do this would be using a midi sequencer I believe. Nice idea though.
Re: Create custom tap-button in virtual console
Posted: Tue Jun 25, 2024 7:15 am
by GGGss
ehhm ... a 2 step chaser with an on- and an off-scene.
A timer widget with the tap button enabled and its speed bound to the hold duration of the chaser?
Tapping in the rhythm will alter the speed of your chaser... No?
Re: Create custom tap-button in virtual console
Posted: Tue Jun 25, 2024 10:03 am
by MichelSliepenbeek
... tap means on, release means off.
Could it be that Robert is just trying to describe a
Flash Button?
If you go to the properties of a Button, you can set up the button to work as Toggle (= Latching) or Flash (= Momentary).
Have a look at "On Button Press" overhere:
https://docs.qlcplus.org/v4/virtual-console/button
Re: Create custom tap-button in virtual console
Posted: Thu Jun 27, 2024 12:40 am
by Yestalgia
I thought he was referring to creating a "rhythm" for the lights mid show. I was envisioning something like this:
https://www.youtube.com/shorts/SMiGsAOcebw
Where you tap a button in a certain way, and it repeats the way you tapped it.
Re: Create custom tap-button in virtual console
Posted: Thu Jun 27, 2024 6:56 am
by GGGss
If there was a wish of mine: a stomp function: momentarily stop all moving elements while keeping all intensities untouched.
Re: Create custom tap-button in virtual console
Posted: Fri Jun 28, 2024 11:44 am
by Yestalgia
GGGss wrote: ↑Thu Jun 27, 2024 6:56 am
If there was a wish of mine: a
stomp function: momentarily stop all moving elements while keeping all intensities untouched.
Oh that's easy just add a preset to your speed dial which has duration set to infinite.
Re: Create custom tap-button in virtual console
Posted: Fri Jun 28, 2024 12:24 pm
by MichelSliepenbeek
It does, have a look at this example:
It is a bit confusing: if you look at the right X-Y pad, it seems that when you UnPause your movements (go back from Infinity to the previous value) it will not pick up at the same positions, but if you look at the Left X-Y Pad it shows that it actually does.
All in all we are getting way off topic: maybe Fredje should share what he has learned in a new post in Community.
Feel free to use my example.