Different functionality of chaser embedded chasers and sequences
Posted: Sun Jun 09, 2024 10:41 pm
It's hard to know the original intended functionality of certain abilities. I am a new to computer management of lighting, and a new user of QLC+. While creating a the lighting for a theatrical performance where there are several repeated, identical, lighting sequences throughout the show, I created a sequence to describe this. It involved a short strobe, followed by a dimming up of other fixtures. The sequence had three steps, first was the strobe at a defined duration, second was the initial dimming value of the fixtures, and third was the final dimming value of the fixtures. The second and third steps had identical fade out and fade in values (respectively) that described the duration of the dimming up following the strobe. The third step had an infinite duration.
As a sequence, it worked perfectly, but embedded in a chaser with an infinite duration, the fade out of the second step, and the fade in of the third step, were ignored. I don't understand why it functions this way, if it is a feature I don't understand, or if it is a defect, or if it is just a side effect of intended or misunderstood function. I also tried to dupicate this with an embedded chaser, and got the same result.
As a sequence, it worked perfectly, but embedded in a chaser with an infinite duration, the fade out of the second step, and the fade in of the third step, were ignored. I don't understand why it functions this way, if it is a feature I don't understand, or if it is a defect, or if it is just a side effect of intended or misunderstood function. I also tried to dupicate this with an embedded chaser, and got the same result.