2 questions - auto-fade, and cancel override
Posted: Tue May 07, 2024 10:19 am
A couple of general questions. I'm not sure whether these capabilities exist in QLC+. I haven't found anything, but just need to ask in case I've missed it somewhere. I'm using QLC4...maybe they are possible in QLC5?
1) Is there a way to tell QLC to always ramp up/down the brightness for a particular fixture? For old bulb fixtures, you never want to turn them on or off suddenly, because it dramatically shortens the bulb life. Our old lighting desk would force a fade up/down over about 2 seconds. I know I can set fade in and out for scenes, and build the usage of the lights around these scenes, but there are extra cases that can't be covered by scene fade times, (one example, when a manual override level is cancelled). Is there a way to set this at the fixture definition, or something?
2) Is it possible for a scene or a button to cancel any outstanding overrides? For example, if one scene is used, and during the scene, the moving head position is manually overridden to follow an actor. If the next scene wants to set a new position for the moving head, this won't happen unless the operator specifically cancels the overrides for the moving head position. Is it possible for the selection of the scene to automatically turn off the manual overrides? (Either selectively, or even a global "Cancel all overrides" would help.
1) Is there a way to tell QLC to always ramp up/down the brightness for a particular fixture? For old bulb fixtures, you never want to turn them on or off suddenly, because it dramatically shortens the bulb life. Our old lighting desk would force a fade up/down over about 2 seconds. I know I can set fade in and out for scenes, and build the usage of the lights around these scenes, but there are extra cases that can't be covered by scene fade times, (one example, when a manual override level is cancelled). Is there a way to set this at the fixture definition, or something?
2) Is it possible for a scene or a button to cancel any outstanding overrides? For example, if one scene is used, and during the scene, the moving head position is manually overridden to follow an actor. If the next scene wants to set a new position for the moving head, this won't happen unless the operator specifically cancels the overrides for the moving head position. Is it possible for the selection of the scene to automatically turn off the manual overrides? (Either selectively, or even a global "Cancel all overrides" would help.