CueList Fader Steps Indexing
Posted: Tue Dec 26, 2023 7:59 pm
We run a cue-d show where we have a cue-list with duration generally set to infinity, and have the operator press a "go" button, moving through the list and executing the scenes on the stage in time with music. I am using a second cue-list on this show that is driving Matrix's and keeps them flowing regardless of the first cuelist, for visual consistency.
RIght now I am using a loopback Universe, and sending the Next Cue via Scene that fires the corresponding DMX addr on the loopback U. I discovered the "Steps" option via the Side Fader, and its pretty cool allowing you to index WHICH cue'd item you want running; however it's not indexing via the ID number, but via a mathematical range based on (# of steps/256) . I can see where this is convenient for some uses; by allowing one to setup indexed scenes against that DMX address and select the item. The issue is if you add/remove an entry to the corresponding cue list .. the ranges will change and mess up the indexed scenes. I was wondering if there was a way to add an option this widget to index using the the ID# -> DMX Value vs a range.
Eg if I have U:Loop: Addr:1 as the fader, if I select
RIght now I am using a loopback Universe, and sending the Next Cue via Scene that fires the corresponding DMX addr on the loopback U. I discovered the "Steps" option via the Side Fader, and its pretty cool allowing you to index WHICH cue'd item you want running; however it's not indexing via the ID number, but via a mathematical range based on (# of steps/256) . I can see where this is convenient for some uses; by allowing one to setup indexed scenes against that DMX address and select the item. The issue is if you add/remove an entry to the corresponding cue list .. the ranges will change and mess up the indexed scenes. I was wondering if there was a way to add an option this widget to index using the the ID# -> DMX Value vs a range.
Eg if I have U:Loop: Addr:1 as the fader, if I select
- 0 == No entry on th elist
- 1 == Index 1 on the list
- 14 == index 14 on the list
- any value over the last index # would just be the last indexed entry on the list.