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add an offset in channels modifiers?

Posted: Thu Nov 23, 2023 3:25 pm
by giacomo
Hi Massimo,
this request is related to the one about "palettes with different values":
http://qlcplus.org/forum/viewtopic.php? ... c8b637e5ce
I guess It should be easy to implement delta values in channel modifiers and it would already nicely speed up the work > eg. programming the same values for a group of fixtures.
It'd also improve the actual basic palette system in v.5 that indeed is quite useless:
eg. when you assign the same pan and tilt to a group of fixtures, it works on the 3d view but not on the real word because the rigging is never precise and often the (cheap/wrecked) fixtures have a sensible tolerance.

One nice way to implement these offsets would be to apply them directly from the 2D View:
on the venue, you recall a "reference" palette and you adjust the relevant parameters, when finished you store these modifications as an "offset modifier" for each fixtures.
Mainly we need to control the offset of positions and colors, at least. (maybe zoom in the near future...)

regards