Bug in the type of movement
Posted: Wed Nov 15, 2023 8:25 am
Hello! I want to tell you about a problem I encountered while using QLC+. Even in version 4.12.7, this problem persists. If I have the same EFX movement, for example, a circle:
I create two buttons.
1. The first button triggers the movement with settings set to parallel and delays manually set.
2. The second button triggers the same movement but with asymmetric parameters.
When I press the button that triggers parallel movement, everything works well. However, if, after turning off the button for parallel movement, I press the button for triggering asymmetric movement, a malfunction occurs, but, not always. All spots start moving together in one direction without any delays between them.
To restore the correct operation of asynchronous movement, I need to access the movement settings from the function tab, disable it, and then enable the asymmetry parameter in the movement properties again.
I create two buttons.
1. The first button triggers the movement with settings set to parallel and delays manually set.
2. The second button triggers the same movement but with asymmetric parameters.
When I press the button that triggers parallel movement, everything works well. However, if, after turning off the button for parallel movement, I press the button for triggering asymmetric movement, a malfunction occurs, but, not always. All spots start moving together in one direction without any delays between them.
To restore the correct operation of asynchronous movement, I need to access the movement settings from the function tab, disable it, and then enable the asymmetry parameter in the movement properties again.