Cues and Loops
Posted: Tue Jul 18, 2023 6:11 am
I've known about QLC+ for quite a while, but only just started messing with it this past week.
Something that I haven't been able to figure out a good way to do is have looped things, both light sequences/chasers and audio, continue looping through later cues.
For example, I would like a looping RGB color effect from one fixture going, and then have the rest of the scene lighting change without interrupting the loop.
Or for audio, there will likely be both looping ambient music over scenes, but sound effects as well.
Ideally, everything is running off a single cue list.
I've messed around a bit and have gotten what I'm looking for working with multiple parallel Chaser cue lists, and it sounds possible to control them from one with loopback, but there seems like too much risk of the Chasers getting out of sync, and a real headache if any cues are added later. I've also tried a a method with Collections, but that restarts the loop back at its beginning. I've also tried Infinite Fade Out on cues (only seems to work for audio), but then haven't found a way to stop them later.
Any pointers in the right direction would be appreciated.
Something that I haven't been able to figure out a good way to do is have looped things, both light sequences/chasers and audio, continue looping through later cues.
For example, I would like a looping RGB color effect from one fixture going, and then have the rest of the scene lighting change without interrupting the loop.
Or for audio, there will likely be both looping ambient music over scenes, but sound effects as well.
Ideally, everything is running off a single cue list.
I've messed around a bit and have gotten what I'm looking for working with multiple parallel Chaser cue lists, and it sounds possible to control them from one with loopback, but there seems like too much risk of the Chasers getting out of sync, and a real headache if any cues are added later. I've also tried a a method with Collections, but that restarts the loop back at its beginning. I've also tried Infinite Fade Out on cues (only seems to work for audio), but then haven't found a way to stop them later.
Any pointers in the right direction would be appreciated.