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RGB Matrices
Posted: Mon May 15, 2023 8:34 pm
by greasydave
Wow!
These are amazing! I wish I had known about them before!
I am on a PC running 4.12.6
When I create an RBG matrice it does not show that it is working on my visualizer.
I found that I have to go into simple desk and set all the dimmers to 100% then it works. But, when I save and reopen, it reverts back to not working.
How do I fix this?
Re: RGB Matrices
Posted: Mon May 15, 2023 10:54 pm
by MichelSliepenbeek
I suppose you use fixtures that have a separate Level Channel next to the RGB channels.
You could create a Scene that sets your Level Channels to 100%, or better add a slider to your Virtual Console: select the Level Tab and then box the specific Level channels for the Fixtures you want it to control.
Re: RGB Matrices
Posted: Tue May 16, 2023 5:23 pm
by greasydave
Thanks, Michael; I'll try that!
It seems weird that there is not a fix for this.
Re: RGB Matrices
Posted: Tue May 16, 2023 5:50 pm
by edogawa
There's no fix because it ain't broken (if Michel's assumption holds true and master level channels are involved).
Re: RGB Matrices
Posted: Tue May 16, 2023 5:54 pm
by MichelSliepenbeek
You don't need a fix, there is nothing wrong.
In fact, i wish all my fixtures had a separate level channel.
Are you aware that this gives you the opportunity to combine RGB matrices?
You can run a RGB Matrix in
Control Mode = Default(RGB) that does color Changes (like Balls, Gradient or Plasma),
together with a RGB matrix in
Control Mode = Dimmer that does level changes (like Circles, Even Odd or Strobe) on the same Fixture Group at the same time.
This makes those RGB matrices even more amazing.
