Channel Group question
Posted: Tue Aug 30, 2022 4:00 am
I watched the online video tutorials and have read a fair bit about QLC+, but I am still just starting out so I have a lot more to learn.
I thought I understand that you could use Channel Groups for certain device features/attributes/etc, and then when building a scene they would help by giving you controls for just those items amongst the selected fixtures.
I'm using some very basic/cheap LED RGB PAR fixtures from Amazon just to learn on.
I successfully set up groups for some colors, using Intensity, Red, Green, and Blue, and when starting a scene I can select those channel groups and in the "Channel Groups" tab when editing a scene I have those controls and they control all the selected fixutres.
However, I wanted to do some split color scenes, and thought I could have a "channel group" that only included say, the left side fixtures, or every other fixture (odd/even), etc.. But when I set up things this way, creating a channel group but only including those particular fixtures, and creating a scene and selecting that, I only get an Intensity slider in the Channel Groups tab.
That can only mean I am still not understanding quite how this works. Is my scenario possible for a channel group, to have one that only includes some features on some fixtures?
I thought I understand that you could use Channel Groups for certain device features/attributes/etc, and then when building a scene they would help by giving you controls for just those items amongst the selected fixtures.
I'm using some very basic/cheap LED RGB PAR fixtures from Amazon just to learn on.
I successfully set up groups for some colors, using Intensity, Red, Green, and Blue, and when starting a scene I can select those channel groups and in the "Channel Groups" tab when editing a scene I have those controls and they control all the selected fixutres.
However, I wanted to do some split color scenes, and thought I could have a "channel group" that only included say, the left side fixtures, or every other fixture (odd/even), etc.. But when I set up things this way, creating a channel group but only including those particular fixtures, and creating a scene and selecting that, I only get an Intensity slider in the Channel Groups tab.
That can only mean I am still not understanding quite how this works. Is my scenario possible for a channel group, to have one that only includes some features on some fixtures?