Fixture Group Matrix Mapping
Posted: Thu Nov 04, 2021 2:59 pm
Hey so I am doing more and more using RGBMatrix functions on non-linear stages. For example:
I have a stage space that has a possible 32px X 256px matrix on it; however, I want to map discrete steps in that space so that any RGBScripts look (mostly) relative to the audience. This means that when creating the fixture-group. since it's larger than any 1 fixture.. to "remap" the fixture location in space I have to move each "head", which represents one pixel, one at a time; and that's both tedious and error prone My feature requests to improve this:
I have a stage space that has a possible 32px X 256px matrix on it; however, I want to map discrete steps in that space so that any RGBScripts look (mostly) relative to the audience. This means that when creating the fixture-group. since it's larger than any 1 fixture.. to "remap" the fixture location in space I have to move each "head", which represents one pixel, one at a time; and that's both tedious and error prone My feature requests to improve this:
- Hold shift and select multiple head/pixels at the same time to move in bulk. This would allow much quicker re-mapping of the space.
- Hilight any single fixture in the space so it's clearly visible .. perhaps with a different color outline or a different colors fill in the block?