QLC telnet input?
Posted: Sun Aug 29, 2021 9:45 pm
Hi,
I have a software to control the lasergame arena (battlesuits, scoreboards, sounds etc..). In the arena I have some DMX elements (fog machines, rgb lighst) that I would like to control.
Lasergame control software can send events from the game to the specified IP address and port. By default on localhost tcp port 3100 (can by configured). Many arenas use the DMX software "LightHouse Factory", which, when started on this port, listens and starts prepared scenes. Commands via TCP are for example "sc 1" or "redlights" - I can set exactly what is sent, its configureable.
Is there any way to add this network input to QLC+ and run prepared functions / scenes / sequences?
Thank you for your advice!
Cheers Johny
I have a software to control the lasergame arena (battlesuits, scoreboards, sounds etc..). In the arena I have some DMX elements (fog machines, rgb lighst) that I would like to control.
Lasergame control software can send events from the game to the specified IP address and port. By default on localhost tcp port 3100 (can by configured). Many arenas use the DMX software "LightHouse Factory", which, when started on this port, listens and starts prepared scenes. Commands via TCP are for example "sc 1" or "redlights" - I can set exactly what is sent, its configureable.
Is there any way to add this network input to QLC+ and run prepared functions / scenes / sequences?
Thank you for your advice!
Cheers Johny