Hi,
another question:
I have LEDs with RGB und dimmer channel. I want a button to flash these LEDs in different colors. So I made a scene for each color and a scene for dimmer value 100%. In the virtual console, I have different buttons to set the color (works) and a button (flash) for the dimmer value. This works, the LEDs are flashing with 100% dimmer value. But I want to flash them with different dimmer values. So I made different scenes (10%, 25%, 50%, 75%, 100%). But now I need for each dimmer value a different button... Is it possible to do this with one flash-button? So I want 3 steps for flashing:
1. Set the color
2. Set the dimmer value
3. Fire the flash
I want to connect one external Midi source to the flash-button (Bassdrum), but I want to set up and change the itensity of the flashing light.
Example:
Play straigt quarters with the Bass drum. 8 bars 10% dimmer value for the flash.
Next 8 bars 25% dimmer value.
And so on...
Flash function with different intensity levels
- sandinak
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This one is harder .. but Frames to the rescue again, and "Submaster" https://www.qlcplus.org/docs/html_en_EN/vcslider.html
- Create a Solo Frame = https://www.qlcplus.org/docs/html_en_EN ... frame.html
- Create a button matrix in the frame for the colors you want https://www.qlcplus.org/docs/html_en_EN ... trix.html
- Place a slider in the frame
- Edit the slider and place in "SubMaster Mode"
- Assign the slider to your "dimmer Value"
- In Playback mode .. the slider will function as intensity for the group, and you can then select the color
- You can put solo frames inside an encompassing "standard" frame to apply submaster to groups of things ( I've done this quite a lot )
- If you have to use buttons to set the values of the intensity .. here are a few ideas:
- use a loopback to set the value for the dimmer and assign buttons that define the DMX values
- use frame "pages" that have the predefined intensity scenes, and activate them using external input
- use a chase with the scenes and trigger using your bass midi input ( can put chase in frame to enable/disable )