RGB Panel for grid hardware?
Posted: Fri Jun 25, 2021 11:15 pm
A standard RGB panel is something I understand, x by y matrix and then you can display things. Pretty much what a computer display works like.
However, if your LED Hardware is something like shown in the attachment, ie a grid of LED strips, this is much like a display with a boatload of dead pixels . On one hand, you need to take them into account for proper calculation like "draw a circle", but then again the majority of "calculated pixels" can never be activated in the real world.
How can such an installation be addressed and mapped in a meaningful way?
And what can be done about the crossing points, as this would result in double pixels? Anything outside leaving the vertical strips alone and chopping up the horizontal ones, so there is a gap at each crossing? Or physically blacking out one of the two at each crossing?
I´m a bit lost here.
However, if your LED Hardware is something like shown in the attachment, ie a grid of LED strips, this is much like a display with a boatload of dead pixels . On one hand, you need to take them into account for proper calculation like "draw a circle", but then again the majority of "calculated pixels" can never be activated in the real world.
How can such an installation be addressed and mapped in a meaningful way?
And what can be done about the crossing points, as this would result in double pixels? Anything outside leaving the vertical strips alone and chopping up the horizontal ones, so there is a gap at each crossing? Or physically blacking out one of the two at each crossing?
I´m a bit lost here.