Dumping DMX values of EFX
Posted: Thu Jun 17, 2021 12:32 pm
Hi,
I had an idea how to get interesting positions for beam moving heads. I wanted to create some general position when beams are directed for example to the center of the stage, then start EFX with some small movement and dump Pan and Tilt channels when I see something that looks nice. Dump button saves something, but not the actual output from the EFX… So, is this some bug, or expected behavior?
Thank you.
I had an idea how to get interesting positions for beam moving heads. I wanted to create some general position when beams are directed for example to the center of the stage, then start EFX with some small movement and dump Pan and Tilt channels when I see something that looks nice. Dump button saves something, but not the actual output from the EFX… So, is this some bug, or expected behavior?
Thank you.