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Bump Button for a generic fixture?

Posted: Sun Dec 06, 2020 6:44 pm
by Puddleglum
I have a slider/fader in the virtual console for my our Christmas tree plugged into our Lightputer dimmer pack, and that works great for intensity.

Back when we had a physical lighting console, during worship, I would lower the Christmas tree lights to something like 60% or 70% and then when there were musical pulses, I'd hit the little bump button below the physical slider.

I have tried adding a button widget but have come up dry on assigning a fixture to it to have it's intensity go to 100% when clicked. I tried to use the function wizard, but it tells me "Christmas Tree has no capability supported by this wizard."

Is there any way to create a virtual 'bump' button?

Thanks in advance.

Re: Bump Button for a generic fixture?

Posted: Sun Dec 06, 2020 9:33 pm
by janosvitok
- Create scene with the tree, set intensity to 100%.
- Create FLASH button, assign scene from previous step
- Profit

Note:
- the button works properly only if your intensity channel is of Intensity type, or using HTP rule
- you may assign a key on the keyboard to the button, for easier triggering.

If you get stuck, attach here your .qxw file and any used custom .qxf files.

Re: Bump Button for a generic fixture?

Posted: Sun Dec 13, 2020 3:35 pm
by Puddleglum
That worked a TREAT! Thank you! I'd never have figured that out.

The names of things are all slightly different than I expect... but then, I expect that these are the proper names for things we've been misnaming all along.