Speed Dial Widget-what am I missing?
Posted: Sun Mar 08, 2020 7:16 pm
Would be grateful if someone can tell me waht I'm doing wrong here:
I'm trying unsuccessfully to use a 'Speed Dial' widget in the virtual console- It is my understanding that this widget will override the timings (i.e. fade in/out, hold) for any associated sequence/chaser function, and can therefore be used to step though the function steps at a rate stipulated within the widget's 'functions' tab.
For the sake of a trivial example, the workspace attached has two scenes which differ only in the intensity of the blue channel. These two scenes are included in a chaser function, and when run (via the play button), cause the expected changes in the monitor window. However, when using this same chaser method within the 'Speed Dial' widget, no change to the blue channel is observed in the monitor window- It appears simply not to behave as expected- Am I missing something?
Many thanks
I'm trying unsuccessfully to use a 'Speed Dial' widget in the virtual console- It is my understanding that this widget will override the timings (i.e. fade in/out, hold) for any associated sequence/chaser function, and can therefore be used to step though the function steps at a rate stipulated within the widget's 'functions' tab.
For the sake of a trivial example, the workspace attached has two scenes which differ only in the intensity of the blue channel. These two scenes are included in a chaser function, and when run (via the play button), cause the expected changes in the monitor window. However, when using this same chaser method within the 'Speed Dial' widget, no change to the blue channel is observed in the monitor window- It appears simply not to behave as expected- Am I missing something?
Many thanks