How can I do ripple chasers that run in parallel but with time shift and not sequential?
Posted: Tue Dec 10, 2019 5:00 am
What I'm trying to do is for example to create a movement that has 4 moving heads doing exactly the same movement but shifted in time or spread to create a nice ripple or wave effect. This is done very often, and Onyx had a function that allows to spread a chaser between multiple fixtures so they start moving or changing colors one after another with a time shift. For example it can me a very simple motion 0-180-0 degrees repeated for several fixtures but with time shift. But as the next fixture starts moving long before the previous one has completed its motion, chaser doesn't seem to be how it's done, because it's sequential. And actually figuring out position of every fixture at the point of next movement start can be very difficult.
With my simple example it would be like that: the first one starts moving from left to right (0 to 180 degrees), starting at 0 degrees and when it's at 45 degrees angle, the secong one starts moving 0 to 180, then when the first one is at 90 degrees, second hits 45, third is at 0, then positions are 135 - 90 - 45 - 0, then 180 - 135 - 90 - 45, and then the fourth one starts going back and others finish in the same way. I hope I got the idea through. It gets very complicated very fast. But it's essentialy a very simple motion, just shifted in time between fixtures. Same can be done with color changes and intensity fades. Very pretty and should be simple, but I can't figure it out in QLC+. Onyx does it with a couple of clicks. I need shows to program songs for our band, so I can't use shows as "chasers" for such ripple effects. Is there a good way to do this and have it usable and reusable for show programming?
With my simple example it would be like that: the first one starts moving from left to right (0 to 180 degrees), starting at 0 degrees and when it's at 45 degrees angle, the secong one starts moving 0 to 180, then when the first one is at 90 degrees, second hits 45, third is at 0, then positions are 135 - 90 - 45 - 0, then 180 - 135 - 90 - 45, and then the fourth one starts going back and others finish in the same way. I hope I got the idea through. It gets very complicated very fast. But it's essentialy a very simple motion, just shifted in time between fixtures. Same can be done with color changes and intensity fades. Very pretty and should be simple, but I can't figure it out in QLC+. Onyx does it with a couple of clicks. I need shows to program songs for our band, so I can't use shows as "chasers" for such ripple effects. Is there a good way to do this and have it usable and reusable for show programming?