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Set random value to multiple channels

Posted: Wed Nov 20, 2019 4:19 pm
by Franzi
With a script function I want to add the _SAME_ random value to multiple channels but I donĀ“t know how to ?

Re: Set random value to multiple channels

Posted: Mon Nov 25, 2019 7:33 am
by mlohrey
I am not exactly sure what you want to achieve but it is possible using a loopback to make this work.
Basically, randomly set a level to a single fixture in one universe and then loop that value to many fixtures in another.
See attached file.
I created the control fixture in universe two and then 'looped' it back to universe one where it acts as the input for each slider of the 'real fixtures'.

Cheers
Mark
Same Random Number.qxw
(7.73 KiB) Downloaded 60 times

Re: Set random value to multiple channels

Posted: Mon Nov 25, 2019 10:02 am
by Franzi
got it - but a really quirky way to accomplish the task. Thx.

Re: Set random value to multiple channels

Posted: Mon Nov 25, 2019 11:31 pm
by mlohrey
quirky is a good description! It was the only way I could think of. Maybe there are others. I believe the scripting part of QLC+ 5 will be more developed than QLC+ 4.