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Fixtures control

Posted: Sun Oct 20, 2019 10:26 am
by gman4
Hello to all!
My name is Georgi.
I am new in this forum and i'm sorry if there a similar topic that already exist.

So there is my question:
Is there anyway to control 2 or more fixtures, like marking them and controlling all their functions together, without inserting the fixtures in scene, chase or collection?
Here is a an example (in case i'm not clear enough):
I am service engineer and i'm repairing electronic units like moving heads, led pars,led washes and etc. For me is necessary to test couple of units together and diagnosed them fast and easy. So i don't wont to make "scene" or "collection" any time, or going to "operating mode". I wont to mark some of already adding fixtures(in menu "Fixtures") and working together with their DMX channels manually (moving positions-tilt/pan, colors, gobos, focus and etc).

In Martin lightjockey i can do this. There is a picture bellow.
Image
On this picture you can see 6 fixtures placing at the working plot and 6 controlling menus (positions, colors, gobos and etc)
If i marking two or more fixtures from one type i can change their colors, by pressing only one button or i can move their position (tilt/pan) at the same time. (it's like all units have the same DMX address)

But i'm very impressed by QLC+ and i wont to use it...also i my computers works on linux

Is there any way to do this in QLC+?

Best regards,
Georgi Georgiev

Re: Fixtures control

Posted: Mon Oct 21, 2019 7:22 am
by GGGss
No QLC+ v4 has an other way of working with.
(QLC+ v5 will change this - maybe, since your are not in a production environment, this could be an option.)

But as you suggest to yourself - setting the heads with the same addresses - they all react the same and by this you can debug their mechanics.

Re: Fixtures control

Posted: Mon Oct 21, 2019 1:49 pm
by giacomo
hello Georgi,
I would do in this way, you've to prepare it but it will take just 4/5 minutes:
. in the fixture tab prepare all the Channels Groups that you need - before selecting the first attribute check the "Apply changes to fixtures..." and qlcplus will complete the selection;
. open a new scene and select all the groups you want to test;
. done, now you can control all the attributes with one slider.

+ if you've a midi controller you can assign the groups to the interface while you create them, you'll get manual control over the groups so you even don't need to open a new scene.
channels groups.png
new scene.png

Re: Fixtures control

Posted: Mon Oct 21, 2019 2:34 pm
by giacomo
forgot this...
once you create the channels groups you'll find them in the simple desk, so again no need to open a new scene.
simple desk.png

Re: Fixtures control

Posted: Mon Oct 21, 2019 3:43 pm
by gman4
@ GGGss
Thanks for the answer!
Is it possible to do something similar in QLC 5, but in "operate mode"?
For example: We have 6 moving heads and we choose one "scene"(or "collection") for all of them. Later we decided to change random gobos (colors or something else) to only 2 of all 6 moving heads (all 6 heads is in the current scene/collection, but only selected moving heads are with different gobos/colors/etc) during scene/collection playing. And if we want to get all six heads to be the same, we just start the scene again from the beginning.

@ giacomo
Thanks for your suggestion!
...it's not exactly what i need but is similarly. I will use it.

Regards,
Georgi