Artnet changing values
Posted: Thu Jun 20, 2019 2:53 am
This seems like such a stupid question, and I'm sure there's an obvious answer, but having done lots of Googling, I'm not sure where else to turn to.
I'm trying to setup a system whereby the game engine that does my projection mapping sends Artnet commands to QLC running on the same computer. That's the end goal, but I'm tripped up by something much earlier in the process:
Taking many steps backwards, I have two instances of QLC+ running on different computers. One is sending Artnet packets and the other is receiving. I can tell this is actually occuring by the data displayed on the inputs/outputs panel. But the DMX lights on the receiving end aren't changing and neither are the sliders on the simple desk.
So the stupid question: how do you get Artnet to actually change the values of the DMX output? Am I doing something wrong or is this a bug?
Since my eventual goal is to be sending packets that QLC+ interprets, I need to get this step solved before moving on the the complex stuff.
I'm trying to setup a system whereby the game engine that does my projection mapping sends Artnet commands to QLC running on the same computer. That's the end goal, but I'm tripped up by something much earlier in the process:
Taking many steps backwards, I have two instances of QLC+ running on different computers. One is sending Artnet packets and the other is receiving. I can tell this is actually occuring by the data displayed on the inputs/outputs panel. But the DMX lights on the receiving end aren't changing and neither are the sliders on the simple desk.
So the stupid question: how do you get Artnet to actually change the values of the DMX output? Am I doing something wrong or is this a bug?
Since my eventual goal is to be sending packets that QLC+ interprets, I need to get this step solved before moving on the the complex stuff.