There will be anytime the same problem:
I have no light on at the moving heads in the function manager editors.
In my system I have splitted the moving signal from the light signal to get live bedder control over the moving heads,
but when I would like to create a new moving scene or effect I can't see where the heads are going at all, cause there is no light
My only idea at his time is to go to the simple desk and turn on the light for every moving head by hand and when Iam finished i have to turn it off for all.
Is there a simpler way to fix this problem and work faster ?
editing of Movingheads without light on ?
- mcallegari
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- Real Name: Massimo Callegari
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- GGGss
- Posts: 3052
- Joined: Mon Sep 12, 2016 7:15 pm
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- Real Name: Fredje Gallon
What you are looking for is a highlite function which is not present in current version.
When I'm preparing the positions of the movers I'm having them lit up (inside the cue's).
When ready I open the showfile with a text editor and bring down all intensity channels for the position cue's... for me this is the quickest way.
(Take a backup before editing the show file - you can easily brake it)
When I'm preparing the positions of the movers I'm having them lit up (inside the cue's).
When ready I open the showfile with a text editor and bring down all intensity channels for the position cue's... for me this is the quickest way.
(Take a backup before editing the show file - you can easily brake it)
All electric machines work on smoke... when the smoke escapes... they don't work anymore