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Chaser with RGB Matrix does not consider fade out [Solved]

Posted: Thu Feb 21, 2019 3:50 pm
by yokosuna
Having a - say - FillUnfill RGB matrix as a one shot.
Add this into a chaser.
For the first "run", the "fade out" of the matrix will be "disrespected" wherease the "fad out" works as expected.
When the chaser is rentering its loop, the "fade in" will be performed too !?
Version is 4.12
Sample attached.
thx

Edit: after closing the software and reopening, it´s working as expected... !?

Re: Chaser with RGB Matrix does not consider fade out

Posted: Thu Feb 21, 2019 5:53 pm
by GGGss
Change your topic title as [solved] now? Would you please?

Re: Chaser with RGB Matrix does not consider fade out

Posted: Fri Feb 22, 2019 7:39 am
by yokosuna
It´s NOT solved in respect of setting the chaser NOT to run endless

Re: Chaser with RGB Matrix does not consider fade out

Posted: Fri Feb 22, 2019 12:31 pm
by GGGss
Sorry - did only read your last sentence

Re: Chaser with RGB Matrix does not consider fade out

Posted: Wed Mar 13, 2019 2:05 pm
by kenact
"It´s NOT solved in respect of setting the chaser NOT to run endless"

Your chaser is set up to loop, and you have a duration set on the matrix step. When you set a duration on a step, instead of Infinite, the step automatically moves to the next step, when it completes. Because you have the chase set as a loop, the next step is always FillUnfil Matrix.


Either set the chase to Single Shot or set the step duration to Infinite.