Function Pathing
Posted: Fri Jan 25, 2019 2:27 pm
As we build different functions .. scenes, collections etc.. we use folders to organize them in the system for clarity. So for instance .. I have
Which I then reference in my show as T-PS-Red .. and because it's 'R' I know it's a color .. or T-PS-90 .. because its '90' I know it's a position. Where I run into trouble is O is orange .. and 0 is position Or I want to add context to the position such as X for crossing or O for outside .. etc. It would be very useful if we had the ability to have the object names display the "path" to the function as part of the name .. so that we don't have to back-fill the actual name of the object with context. So for example for the above I might have instead:
which might display as C/T-PS/R which is much better contextually.. and gives me more options for naming ( is O Orange .. or position 0 ... etc..). This could be a GUI option for those that want it .. but i bet it'd be useful for many.
Code: Select all
Scenes
- Colors
- T-PS
- T-PS-Red
- Gobo
- T-PS
- T-PS-Circles
- Positions
- T-PS
- T-PS-90
Code: Select all
Scenes
- C
- T-PS
- Red