Hi!
First of all big cheers for this very nice piece of software. I found it couple of days before and am trying to use for our lightning project. There is one feature we need that I have not found solution by now. I hope someone can give me a hint for solution.
We need to have light blinking with different frequency. Let's say starting with 10 Hz and then within 30 seconds smoothly transitioning into 30 Hz blinking.
I have achieved simple blink effect by defining 2 scenes (basically off and on), putting them into a chaser with loop and defined common duration (which is the blinking frequency). Now, while this chaser executes, I need to change this duration.
Can I do this somehow? Is there maybe another way to achieve such effect? Is there any more advanced scripting beyond starting/stopping the chaser? Any ideas are welcome!
Thanks,
Adrian
Programmable control over lights
- edogawa
- Posts: 630
- Joined: Thu May 07, 2015 10:34 am
- Real Name: Edgar Aichinger
Add a speed dial in the virtual console and point it to your chaser as a target function.
It takes speeds in seconds/milliseconds, but has a variety of controls to enter data, including a divider/multiplier and tap button.
It takes speeds in seconds/milliseconds, but has a variety of controls to enter data, including a divider/multiplier and tap button.
- GGGss
- Posts: 3052
- Joined: Mon Sep 12, 2016 7:15 pm
- Location: Belgium
- Real Name: Fredje Gallon
Then I would try to make this gradually thing working correctly.
add an extra chaser
therein 2 cue's
cue1 sends out 10Hz per loopback channel to the Speed Dial
cue2 is the one sending out the 30Hz speed info via loopback to the Speed dial.
Have a look at this quick and dirty project
add an extra chaser
therein 2 cue's
cue1 sends out 10Hz per loopback channel to the Speed Dial
cue2 is the one sending out the 30Hz speed info via loopback to the Speed dial.
Have a look at this quick and dirty project
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- flicker.qxw
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