EFX functions do not save/retain "Loop function until duration is reached"
Posted: Thu Oct 25, 2018 5:52 am
Hi! Using 4.11.2 on Windows 10:
Steps to reproduce:
Make a new EFX function (Circle Movement with some heads is fine)
Place this EFX on a Show Track
Change the duration of the EFX and keep the default of "Loop function until duration is reached"
Close the duration dialog
... looks good so far ...
Click off the EFX function to deselect it
Click back on the EFX function on the track (maybe you wish to change the duration)...the duration selected on the show track disappears and reverts back to the duration of one loop of the EFX function.
Using the same EFX on the same track later on in a show also causes strange duration behavior... You can click one EFX function, and it changes all the same EFX functions back to the original EFX timing, losing the duration you have set on the show track.
Steps to reproduce:
Make a new EFX function (Circle Movement with some heads is fine)
Place this EFX on a Show Track
Change the duration of the EFX and keep the default of "Loop function until duration is reached"
Close the duration dialog
... looks good so far ...
Click off the EFX function to deselect it
Click back on the EFX function on the track (maybe you wish to change the duration)...the duration selected on the show track disappears and reverts back to the duration of one loop of the EFX function.
Using the same EFX on the same track later on in a show also causes strange duration behavior... You can click one EFX function, and it changes all the same EFX functions back to the original EFX timing, losing the duration you have set on the show track.