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Shared input on several universes
Posted: Mon Oct 01, 2018 7:17 am
by richbass
I’m going to create a 2 universe system
I want to be able to use the same midi controller to trigger fixtures on both universes.
I know/believe that an input can only appear once in a project (correct?).
Is there a way to parse this midi data from universe 1 to universe 2 such that it can be used to trigger in both universes?
Thanks
Rich
Re: Shared input on several universes
Posted: Mon Oct 01, 2018 7:39 am
by mcallegari
Inputs and outputs are unrelated.
You can even have universe 1 & 2 as output and universe 3 as input only.
Re: Shared input on several universes
Posted: Mon Oct 01, 2018 8:27 am
by janosvitok
... and in fact, that is the preferred way to setup (according to me
) -- have separate universes for each input and output. You'll thank me when you enable feedback for an input, or need dmx input passthrough to merge dmx data from e.g. another console...
Re: Shared input on several universes
Posted: Mon Oct 01, 2018 2:16 pm
by richbass
I’m really sorry, but what you’ve both said has gone right over my head.
Sounds like you’re saying that I should have one universe which is just reading my midi input, and then another universe (or multiple) for my fixtures/functions/etc.
Is that right?
How do I send the midi data from my input universe to the universe(s) with all the creative stuff?
Re: Shared input on several universes
Posted: Mon Oct 01, 2018 3:18 pm
by richbass
page 75 of the v4 manual, under external input, says you can select the input universe.
Is this how universe 2 could use my midi data applied as input to universe 1?
Re: Shared input on several universes
Posted: Mon Oct 01, 2018 9:16 pm
by GGGss
Wait a minute ...
An universe in QLC+ is like a socket...
Universe 1: socket out (DMX out)
Universe 2 : socket in (midi f.i.)
Universe 3: socket in (DMX in)
Universe 4: socket in (DMX throughput)
...
All sockets have a purpose
but
Don't expect universe 2 (midi in) to correspond with socket out 1 ... ehhmm - midi vs dmx? Whut?
This simply won't work
What works (in this example) is
Universe 1 (DMX) OUT
with Universe 4 (DMX) IN via throughput
dmx 4in + dmx (QLC) = socket out
Keep everything separated ... best overview ever
Re: Shared input on several universes
Posted: Mon Oct 01, 2018 9:18 pm
by GGGss
richbass wrote: ↑Mon Oct 01, 2018 3:18 pm
page 75 of the v4 manual, under external input, says you can select the input universe.
Is this how universe 2 could use my midi data applied as input to universe 1?
To state your question:
Your midi data is applied to controls inside QLC+
and these controls send out information to universe 1
vs ^^^socket IN (2) + QLC+ logic = socket OUT (1)
Re: Shared input on several universes
Posted: Mon Oct 01, 2018 9:39 pm
by richbass
I think I might be using the wrong terminology; specifically referring to universes incorrectly.
I’m talking only about universes within the software, not physical universes in hardware.
Also, I’m a complete beginner, and the way you’re describing things doesn’t make any sense to me. I’m really sorry.
Maybe if I state why I want to do this it will help clarify what I want to achieve (in case I am describing things badly).
I currently use just one universe in the software.
I have one external midi input (midi foot controller, via Roland Um-One midi usb cable), setup for triggering functions in the virtual controller.
I have one output, an enttec usb dmx pro.
Everything works great.
My fixtures list is a small portable setup for my band.
I’m planning on taking my portable rig to venues with in house systems. I want to integrate my portable rig and the in house systems.
My idea is to have my portable rig as one (soft) universe and the venue as another (soft) universe. I know that I will need, say, two enttec usb dmx boxes (one for each universe).
The bit I’m struggling with is to be able to trigger functions within both (soft) universes using the same midi input.
Sorry if you’ve already answered this. I’m still kinda stumbling in the dark here.
Re: Shared input on several universes
Posted: Mon Oct 01, 2018 9:56 pm
by GGGss
I get your point - don't worry
Terminology:
physical universe 1 is your rig
physical universe 2 are the house lights
Well ... we need to keep inputs and outs separated:
QLC+ U1 = DMX1 out
QLC+ U2 = DMX2 out
QLC+ U3 = midi in
(and since you are learning great) QLC+ U4 = feedback
Thing is...
* fixtures at universe 1 are known = perfect programming
* fixtures at U2 ... house lights ... ehhm UNKNOWN
the rest is under your control
so now you should configure your desk to play shows mainly on U1 (with the help of inputs at U3 and U4)
(and you need a way to add house lights to U2 so they react on parts of U1)??
Personally I would 'copy' & 'paste' U1 to U2...
That is ...
*all fixtures on U1 are virtually duplicated to U2
*all functions played to U1 are also played in U2
* ... (question is ... can't we out and input these values .. hmm)
Then...
In the venue you would have to repatch the house lights to U2 (fixtures copied from U1)
Play your show and parts of the fixtures in U2 will follow ...
Hell of a job - but do-able ... that IS my setup exactly
U2 virtual: spot1 - spot2 - wash1 - wash2 - blinder - crowd / other (inhouse) - EFX - Smoker
All functions played on U2 are equally played to U1
U1 patched to parts of U2 (so unknown fixtures in U1 channels are getting data)
standard desk, standard busking commands, EFX under control, tempo, speed, EFX control, ... to name some - all standardised to my wishes !!!
Does it work ... yee, well, some so..., naahh - depending on...
* Selecting the gobo you think you will get - will NOT work f.i. (they differ from fixture to the other)
* Have a prism installed on all your spots ... I hope they will look alike ... (every make has other settings - even with channel modifiers)
* Sync move speeds - you say what? (forget 'fade' and 'hold' timings ... [drool mode on] 'time to reach destination' in function of the distance to travel - [drool mode off]
You see ... everything IS possible -only is it practical in a certain setup?
Re: Shared input on several universes
Posted: Wed Oct 03, 2018 10:36 am
by richbass
Thanks for bearing with me.
The learning curve is becoming more manageable
For my first attempt at doing this I’ve contacted the venue three months in advance for details, and thankfully they’re being really cool and helpful (I may even be converting them to using QLC+
).
My initial idea was that my rig would be universe 1, and then I’d build up a collection of data for venues we play at, so I can just load that up into the universe 2, and away we go (assuming they haven’t changed fixtures or addresses
♂️
).
I’m going to dig through all that you’ve said over the next few days, and see if I understand what you’re saying when I try and put it into practice.
You’re being a tremendous help, and I really appreciate your time and patience.