Audio Input shows level in QLC - widget not responding to audio
Posted: Fri Jan 26, 2018 9:12 pm
Hello!
I am new to the forum and have looked at many of the threads regarding Audio input. I have not seen anything like the issue that I am having. This may belong in the Linux section, depending on the resolution to the issue.
I love the program!
What I am trying to accomplish is to set the duration (tap time tempo) of the widget based on an audio signal from a snare drum.
I have the audio signal plugged into the microphone input on the laptop. I have been to the Inputs/Outputs page and on the Audio tab have selected the Audio device. At the bottom of that tab pressing the "play" icon displays incoming audio level at about 85% (should be sufficient). When I go to the Virtual Console page and add the Audio Widget (by clicking on the microphone) no level is displayed in either construction or playback mode. I do not understand what I am missing.
I saw a video on youtube where the widget displayed a fader on the right side and the person in the video was using it to adjust the level. As the fader was raised, the various areas of the audio spectrum increased. My widget has no fader. Currently I am using a MIDI trigger to set the tempo but I would like to free up my feet some and just have it set by the drummer.
Project set-up:
Universe 1 contains all lights and is receiving a MIDI input from a foot controller to trigger widgets
Universe 2 is a "dummy" universe set to "passthrough" with the OSC (Local network) being the input so I can use iPad control.
System:
Lenovo T61, 8GB Ram
HDA Intel - AD1984 audio device
OS: Linux Mint 18.1 Cinnamon 64-bit
QLC Light Controller Plus 4.10.5b
NVIDIA G86M (Quadro NVS 140M)
I am new to the forum and have looked at many of the threads regarding Audio input. I have not seen anything like the issue that I am having. This may belong in the Linux section, depending on the resolution to the issue.
I love the program!
What I am trying to accomplish is to set the duration (tap time tempo) of the widget based on an audio signal from a snare drum.
I have the audio signal plugged into the microphone input on the laptop. I have been to the Inputs/Outputs page and on the Audio tab have selected the Audio device. At the bottom of that tab pressing the "play" icon displays incoming audio level at about 85% (should be sufficient). When I go to the Virtual Console page and add the Audio Widget (by clicking on the microphone) no level is displayed in either construction or playback mode. I do not understand what I am missing.
I saw a video on youtube where the widget displayed a fader on the right side and the person in the video was using it to adjust the level. As the fader was raised, the various areas of the audio spectrum increased. My widget has no fader. Currently I am using a MIDI trigger to set the tempo but I would like to free up my feet some and just have it set by the drummer.
Project set-up:
Universe 1 contains all lights and is receiving a MIDI input from a foot controller to trigger widgets
Universe 2 is a "dummy" universe set to "passthrough" with the OSC (Local network) being the input so I can use iPad control.
System:
Lenovo T61, 8GB Ram
HDA Intel - AD1984 audio device
OS: Linux Mint 18.1 Cinnamon 64-bit
QLC Light Controller Plus 4.10.5b
NVIDIA G86M (Quadro NVS 140M)